Multimedia Computing and Communications Symposium (MCC) of IEEE ICNC 2019

Submission deadline: 05. July 2018

Location: Honolulu, Hawaii, USA
Dates: 18. February 2019 -21. February 2019

More information:

Sponsored by IEEE

The Multimedia Computing and Communication Symposium will focus on topics related to all aspects of Multimedia Systems, Multimedia Understanding, and Multimedia Experience. Papers that report on theoretical advancements and/or practical contributions to the field are sought. Of special interest are papers that report on complete multimedia systems with real-world experimental results and real data sets. The specific topics of interest include, but are not limited to, the following:

● performance, quality of service, and quality of experience in multimedia applications
● human-centered multimedia
● crowdsourcing within mobile multimedia applications
● 360 degree, multiview, panoramic, and tiled video
● 3D, virtual/augmented reality, VFX, and immersive multimedia
● video conferencing, remote collaboration, and telepresence
● music, speech, and audio coding and streaming
● image, and video coding and streaming
● 3D analysis and modeling for multimedia
● multimedia analysis and description
● deep learning / machine learning / AI for multimedia
● social multimedia and social signals
● multimedia search and recommendation
● multimedia big data, large-scale multimedia indexing and ranking
● knowledge discovery from massive multimedia data
● multimedia and multi-modal analysis for vision applications
● scene analysis and object recognition for multimedia understanding
● multimodal approaches to complex activity detection and event analysis
● multimodal/multisensor 360 degree video content analysis
● multimodal feature extraction, representation, and fusion
● multimedia systems, communications, transport, networking, and delivery
● real-time, and embedded multimedia
● mobile, wireless, 4G, 5G, Low-Power Wide-Area Network (LPWAN), and LiFi multimedia
● power-aware mobile multimedia services and applications
● gesture- and tangible-based interaction
● multi-device, multi-display interaction
● wearable devices in multimedia systems and applications
● Software-Defined Networking (SDN) and Software-Defined Everything (SDx) support for multimedia systems
● vehicle-based multimedia systems
● peer-to- peer multimedia and applications
● multimedia systems for IoT
● GPUs and FPGAs in multimedia systems
● multimedia management systems
● multimedia scalability
● multimedia middleware
● multimedia security and privacy

Bookmark the permalink.